This page lists every custom Enchantment available to players. Enchantments you have discovered can also be viewed in-game with /enchantjournal.


Obtaining

Enchanted books are found inside Enchantment Shards, which can be won from the Enchanter Crate. Right click a shard to open it for a random enchanted book of that rarity.

Fishing enchantments are not found in shards. They can be bought with Scales from Old Man Eyebrows.

Common

Enchantment Max Level Applies To Incompatible With Information
Thermometer I Boots Aqua Sense Tells you the local temperature where you are standing when sneaking.
Aqua Sense I Boots Thermometer Tells you if you are currently in water when sneaking.
Danger Sense I Chestplate   Sends you a chat message when you take damage, telling you what damaged you.
Meteorologist I Helmet Time Sense Predicts what the weather will be next when sneaking. (It isn’t always accurate.)
Time Sense I Helmet Meteorologist Tells you what the current time is when sneaking. Has a 5 minute cooldown on use.
Compass Instinct I Helmet   Turns your head towards spawn when sneaking.
Creeper Sense I Helmet   Makes you hear a creeper hiss when a creeper is lurking nearby.

Rare

Enchantment Max Level Applies To Incompatible With Information
Float I Leggings   Naturally makes you float in water.
Blade Ward IV Chestplate Axe Ward Reduces damage from enemies wielding swords.
Axe Ward IV Chestplate Blade Ward Reduces damage from enemies wielding axes.
Furnace I Axe Silk Touch Has a chance to burn logs into charcoal when chopped.
Momentum III Pickaxe   Chance to gain speed when mining.
Hunter V Weapons   Increases damage towards natural land animals.
Wing Breaker III Weapons, Ranged Weapons   Increases damage towards flying mobs.
Curse of Annoyance I Weapons   Makes weapons chatty, sending random chat messages every now and then. Also draws enemies in.
Bleed III Weapons, Ranged Weapons   Causes struck enemies to bleed, making them take damage for some time.
Combustion III Weapons, Ranged Weapons   Has a chance for mobs to explode upon death.
Curse of Polarization I Weapons, Ranged Weapons   Hits have an equal chance to deal 50% more damage or no damage at all.
Penetrate III Axe   Has a chance for attacks to bypass the enemy’s armour.
Blindside III Weapons   Deals extra damage when attacking from behind.

Epic

Enchantment Max Level Applies To Incompatible With Information
Pant Pockets I Leggings   Unlocks /pocket when worn, which is extra PlayerVault storage!
Entanglement I Armour   Grants extra armour slowly while standing still. If you move, it removes its boost.
Retaliate III Armour   Has a chance to grant strength when attacked.
Rejuvenate V Pickaxe   Has a chance to repair tool durability when mining.
Fleet Footed III Boots   Grants permanent speed while worn.
Light Footed III Boots   Grants permanent jump boost while worn.
Savior I Armour   Chance to gain absorption when close to death.
Magnet I Pickaxe   Draws nearby ores towards you when mining.
Gather I Hoe   Draws nearby crops towards you when farming.
Frenzy V Pickaxe   Has a chance to grant haste when mining.
End Bane V Weapons Dragon Slayer Increases damage towards mobs of The End.
Wither Bane III Weapons   Increases damage towards wither mobs.
Crowd Control III Weapons, Ranged Weapons Cherry Picker Deals more damage based on the number of nearby enemies.
Double Jump III Boots   Allows you to jump an extra jump per level while in the air.

Legendary

Enchantment Max Level Applies To Incompatible With Information
Guardian IV Armour   Increases max health when worn.
Tree Feller III Axes   Cuts down entire trees. Extra levels increase total blocks it can break. Requires level 15 Foraging.
Mending I All Infinity Converts EXP obtained into durability for equipped items.
Soulbound I All Curse of Binding, Curse of Vanishing This item is preserved in your inventory upon death.
Dragon Slayer III Weapons, Ranged Weapons End Bane Deals more damage towards draconic mobs.
Cherry Picker III Weapons, Ranged Weapons Crowd Control Deals more damage towards mobs that are alone.

Arcane

Enchantment Max Level Applies To Incompatible With Information
Limit Break I Shield   Temporarily removes enchantment and skill cooldowns, but damages you afterwards.
Blast I Pickaxe   Mines blocks in a 3x3x3 area.
Instabreak V Pickaxe   Has a chance to instantly mine the block you are breaking.
Unbreakable I All   This item no longer loses durability.

Fishing

All fishing enchantments apply to Fishing Rods. See Scales for their prices.

Enchantment Rarity Max Level Incompatible With Information
Experienced Fisher Rare III   Grants extra experience every time you catch a fish.
Extinguish Rare V Barbed Increases damage dealt to magmatic mobs.
Bountiful Epic I   Every catch reels in two fish.
Prospector Epic III   Chance to reel in ores when fishing.
Barbed Epic III Extinguish Deals more damage to monsters.
Skillful Fisher Legendary III   Chance to gain extra Fishing talent XP when catching fish.
Angler Legendary V   Higher chance to catch rarer fish. Angler V can catch Abyssal fish.
Bait Arcane I Lure, Pay to Play Makes fish bite faster, like a stronger Lure.
Pay to Play Arcane III Lure, Bait Greatly increases how often you catch fish and how rare they are, but every catch costs you money.
See Also